We understand developers
We don’t reinvent the wheel. Some features might be given with ready components or designed in that way to avoid unnecessary additional work which you need to do. How often do you need to search or guess what the font is, what the color is, what padding you should use? We know these developers’ pains. We deliver all the answers in style guides where you can find all components, buttons, fonts, icons.
Rapid & Lean approach
Our first step is meeting the team to discuss the requirements. Then we create a wireframe in the shortest possible time at the level of low detail to make sure that both parties have the same product vision. Do something first, then do it right, then do it better – the key to success is to repeat this process many times. We work with teams that approach the product development process, just as we do.
Design System
We know that handling consistent design across many products might be hard to maintain. Creating new features requires rapid actions. We create Design System which is a bible that developers and your team can always look into.
UX/UI partner for your team.
Over the years, we noticed that our partnership with software companies and startups is meaningful for both sides. We helped to build products over different industries, from digital watches, mobile & web apps to hardware solutions featured in the largest Telecoms. We are eager to share our experience because we understand your pains.
We are doers
Many UX/UI studios talk about building products, but we really built our own. WoobyKids is a coloring book enhanced by Augmented Reality. From a mere idea to the bookshelves of most offline & online libraries in Poland. Actions speak louder than words.
One component, many use cases.
Developers’ nightmare. Getting a Sketch file with a component with one use case. Here you go, create a logic for all the other. We are aware that simple looking contact form might have even 8 use cases. We help you to prototype all of them.
Polished surface
Building great software takes time. The increment of code and features is inevitable. We also know that there is pressure to have good-looking interfaces. Designing this very top level can create a difference with low input from the development side.